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    Class PaymentsKit

    PaymentsKit can be used to integrate in-app purchases in your game.

    Inheritance
    System.Object
    PaymentsKit
    Namespace: Trail
    Assembly: Trail.dll
    Syntax
    public static class PaymentsKit : object

    Methods

    GetEntitlements(PaymentsKit.GetEntitlementsCallback)

    Retrieves the player's entitlements that are neither consumed nor refunded.

    Use this method to check if there are any unconsumed entitlements from previous sessions that still need to be sent to your backend to be consumed This happens in situations where the game or your backend are interrupted, i.e. crashes, connectivity, user quitting, etc. You should call this method as soon as the game has finished booting.

    Declaration
    public static void GetEntitlements(PaymentsKit.GetEntitlementsCallback callback)
    Parameters
    Type Name Description
    PaymentsKit.GetEntitlementsCallback callback

    Callback returning the entitlements.

    GetProductPrice(String, PaymentsKit.GetProductPriceCallback)

    Used to get the price for a product. The product ID can be found in the Dev Area after you have created the product.

    Declaration
    public static void GetProductPrice(string productID, PaymentsKit.GetProductPriceCallback callback)
    Parameters
    Type Name Description
    System.String productID

    Product id for the product you want to get the price of.

    PaymentsKit.GetProductPriceCallback callback

    Callback returning the price.

    RequestPayment(String, PaymentsKit.RequestPaymentCallback)

    Used to start a purchase. The product ID can be found in the Dev Area after you have created the product.

    Declaration
    public static void RequestPayment(string productID, PaymentsKit.RequestPaymentCallback callback)
    Parameters
    Type Name Description
    System.String productID

    Product id for the product you want to request a purchase for.

    PaymentsKit.RequestPaymentCallback callback

    Callback returning the purchase.

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