This is the Trail native SDK reference documentation, the libraries and headers are available for download in the game manager.
What's available in the package:
include/
trail.h # Header file with the definition of all our functions and structs
lib/
trailsdk.bundle # Lib for developing on OSX
libtrailsdk.bc # Emscripten lib compiled with emcc 2.0.16
libtrailsdk.so # Linux shared object
trailsdk.dll # Windows dll
Example
#include <trail.h>
const char* cloud_storage_path;
const char* username = "anon";
void sync_cloud_storage_cb(
TrailResult res,
void *data) {}
fprintf(stderr, "Error while initalising Trail SDK: %d\n", res);
exit(EXIT_FAILURE);
}
trail_sdk = sdk;
trail_destroy = destroy;
char* file_path;
asprintf(&file_path, "%s/%s", cloud_storage_path, "my_save");
FILE *save = fopen(file_path, "w+");
fprintf(save,"level:%d", 7);
fclose(save);
}
int main() {
char dev_host[] = "127.0.0.1:23000\0";
strncpy((
char*)params.
dev_host, dev_host,
sizeof(dev_host));
while (true) {
}
trail_destroy(trail);
return 0;
}
TrailResult(* get_username)(const char **username)
Definition: trail.h:291
TrailResult(* report_game_loaded)()
Definition: trail.h:347
void(* sync_cloud_storage)(TrailBasicCB callback, void *callback_data)
Definition: trail.h:115
TrailResult(* get_cloud_storage_path)(const char **ptr)
Definition: trail.h:114
int32_t TrailResult
Definition: trail.h:41
@ TRAIL_RESULT_OK
Definition: trail.h:44
TrailFileKit * file_kit
Definition: trail.h:389
TrailCore * core
Definition: trail.h:382
TrailAuthKit * auth_kit
Definition: trail.h:383
const char dev_host[256]
Definition: trail.h:377
TRAIL_SDK_API TrailResult trail_init(TrailInitParams *params, TrailInitCB callback, void *callback_data)
Initialize the Trail SDK, the call is blocking on non EMSCRIPTEN build.
void(* TrailDestroy)(Trail *trail)
Definition: trail.h:395